
A modern, modular overhaul for traffic and street policing. Built from scratch for stability and current GTA V + LSPDFR versions.
Discord (support & updates): https://discord.gg/3E5JyujUXw
THIS MOD IS STILL IN WIP (WORK IN PROGRESS)
Smart stop detection with clean โApproach & press Eโ prompts.
Modular interaction menu for ID checks, citations, warnings, arrests, and more.
Two layers:
General Dialog (always available) loaded from GeneralDialog.xml.
Symptom Dialog (conditional) loaded from SymptomDialog.xml.
Symptom questions render in red to clearly distinguish them from general lines.
Users can add unlimited questions and multiple <Symptom key="..."> entries per symptom; the system picks a random pool and response for variety.
Loaded automatically when going on duty and integrated into the Traffic Stop dialog menu.
Added dedicated Dialog Questions submenu to On-Foot Interaction.
Two dedicated UIs:
Traffic Citation Form (with vehicle data).
Ped Citation Form (on-foot only).
Supports multiple offenses, automatic fine calculation, summons toggle, and notes.
Penalty Points system (UK only).
Records stored in:
Plugins/LSPDFR/PolicerAdvanced/data/citations.xml.
Citations and Arrest Reports generate real court cases.
Features TXD mugshots, case numbers, addresses, and verdicts (US/UK logic).
UK support includes penalty points & driving bans.
Cases stored in:
Plugins/LSPDFR/PolicerAdvanced/data/courtcases.xml.
Context menu: ID check, warnings, on-foot citations, Follow/Stop Following, Grab/Dismiss.
Persona data stays consistent with vehicle stops.
Tactical control of driver/passengers at gunpoint:
Orders: Turn off engine, Exit vehicle, Hands up, Drop weapon.
Movement: Walk back, Step left/right, Kneel, Face directions.
Actions: Detain suspect or Abort stop.
Requires pulling over a vehicle first (press F5).
Manage a human partner or K9 via Partner Menu (F9).
Commands: Follow, Stay, Dismiss, Move to Location, Search Vehicle.
K9s automatically use rear seats; partner model configurable in PolicerAdvanced.ini.
Seize/impound vehicles during citations.
Occupants removed, vehicle logged in SeizedVehicles.xml.
Tow trucks dispatched, attach, drive away, and auto-cleanup.
Includes H override if tow takes too long.
Unified persona shared across MDT, Radio, ANPR, and alerts.
Detects suspended license, expired insurance/registration, stolen vehicles, wanted suspects.
Plate and Ped checks, Code 3 backup, tow, coroner, and more.
Full sound + visual feedback system.
Gwen-based UI with multiple tabs:
Person Lookup (with TXD mugshot).
Vehicle Lookup.
Citation Records.
Arrest Reports.
Integrated with ANPR, court results, and all record databases.
Live scanning for: owner wanted, invalid license, stolen vehicles, expired/none insurance/registration.
Triggers in-game alerts and dispatch radio playback.
Track verbal warnings.
Stored in:
Plugins/LSPDFR/PolicerAdvanced/data/warnings.xml.
Symptom-driven contraband injection (odor, jittery, bloodshot eyes, sweating, delayed responses, etc).
Fully expandable via ContrabandItems.xml.
Integrated drug & alcohol testing.
Symptom-driven dialog with randomized responses for immersive roleplay.
Drunk Driver (swerving), Known Gang Vehicle, Bad State Vehicle.
Independent cooldowns and pursuit/stop logic.
Options: Search Vehicle, Open Trunk, Tint Reader, Tyre Tread.
Police-only options: Repair Vehicle, Restock Vehicle.
Future integration with the Evidence System.
Full MDT form: charges, officer details, auto-filled location/time.
Records stored in:
Plugins/LSPDFR/PolicerAdvanced/data/arrestreports.xml.
Can automatically generate a court case.
Fully integrated into the Policer Main Menu.
Apply custom or vanilla police loadouts instantly in-game.
Supports:
Weapons with chance percentages.
Attachments/components (flashlights, scopes, grips, etc).
Stun weapons and armor levels.
Custom loadouts file:
Plugins/LSPDFR/PolicerAdvanced/data/loadouts.xml
Compatible fallback with LSPDFR\data\inventory.xml.
Central hub for all Policer Advanced systems (currently loadouts & Road Management).
Designed to unify access for future systems like Partner, Vehicle, and Evidence management.
Open using the key defined under [Global] MainMenuKey in PolicerAdvanced.ini.
Deploy and manage roadside control tools directly in-game.
Place cones using a realistic placement animation and ground marker.
Deploy police barriers via cursor trace placement with automatic rotation.
Create interactive speed zones to slow nearby AI traffic temporarily.
Full cleanup options to remove individual or all placed objects.
Ideal for managing crash scenes, checkpoints, and investigations.
https://www.lcpdfr.com/downloads/gta5mo ... o=download

