Store Your vehicles in style! ESX garage has an amazing New UI to help you be stylish while parking your broken, rusty Nissan Micra!

Configuration
Config.DrawDistance
type: float
default: 10.0
description: The distance in which the garage marker will be drawn.
Config.Markers
type: table
description: The markers that will be drawn on the map.
Parameters:
type
type: integer
description: The type of the marker.
size
type: table
parameters:
x: float
y: float
z: float
description: The size of the marker.
color
type: rgba
description: The color of the marker.
Config.Garges
type: table
description: The garages that will be drawn on the map.
layout:
Config.ImpoundsConfig.Garages = {
GarageName = {
EntryPoint = {x = 0.0, y = 0.0, z = 0.0},
SpawnPoint = {x = 0.0, y = 0.0, z = 0.0, heading = 0.0},
Sprite = 357,
Scale = 0.8,
Colour = 3,
ImpoundedName = "impoundName"
}
}
type: table
description: The impounds that will be drawn on the map.
layout:
ExportsConfig.Impounds = {
ImpoundName = {
GetOutPoint = {x = 0.0, y = 0.0, z = 0.0},
SpawnPoint = {x = 0.0, y = 0.0, z = 0.0, heading = 0.0},
Sprite = 357,
Scale = 0.8,
Colour = 3,
Cost = 3000,
}
}
getGarages
Returns the Config.Garages table.
local garages = exports['esx_garage']:getGarages()
getImpounds
Returns the Config.Impounds table.
local impounds = exports['esx_garage']:getImpounds()

