Hide Collisions & Lights Tool for 3DsMax 1.0

OpenIV, CodeWalker, convertoare de modele.
Post Reply
User avatar
greenie
Full Member
Full Member
Posts: 2704
Joined: Sun Nov 21, 2021 4:55 pm
Jucator SA:MP ?: Nu
Nick:: greenie
Jucator CS ?: Da

Hide Collisions & Lights Tool for 3DsMax 1.0

Post by greenie »

https://www.gta5-mods.com/tools/hide-co ... oad/187674

Hide Collisions & Lights Tool for 3ds Max (GTA V Modding)

This 3ds Max script is designed specifically for GTA V Modders to streamline the workflow when working with collisions and lights inside MLOs.

With a single click the tool automatically detects and hides all collision meshes and lights; helping you work on your scene without unnecessary clutter. It supports both object names and modifiers making it reliable across different setups.

Features:
Instantly hide common collision objects (Box, Sphere, Capsule, Cylinder, Plane, Disc, etc.)
Supports GTA V specific collision class names:

EGIMS_V_CollisionMesh
EGIMS_V_Col_PrimBox
EGIMS_V_Col_PrimSphere
EGIMS_V_Col_PrimCapsule
EGIMS_V_Col_PrimCylinder
EGIMS_V_Col_Disc
EGIMS_V_Col_Sphere
EGIMS_V_Col_Cylinder
EGIMS_V_Col_Plane
EGIMS_V_Col_Box
EGIMS_V_Col_Capsule
Hides lights to keep your viewport clean (supports GIMS Evo Lights + Default 3ds Max Lights).
Easy to access from the Utility Panel in 3ds Max.


Perfect for MLO Creators/Developers who want a faster and cleaner workflow inside 3ds Max.
π‘΄π’‚π’šπ’ƒπ’† 𝒕𝒉𝒆 𝑬𝒂𝒓𝒕𝒉 π’Šπ’” 𝒕𝒉𝒆 𝑯𝒆𝒍𝒍 𝒐𝒇 𝑨𝒏𝒐𝒕𝒉𝒆𝒓 𝑷𝒍𝒂𝒏𝒆𝒕... ☒️

βœ… GAZDUIRE JOCURI / VPS / GAZDUIRE WEB / SERVERE DEDICATE - Stock NELIMITAT / Valabil comandati pe https://www.zonek.ro/
Post Reply

Return to β€œTools”