Requirements
CounterStrikeSharp version 1.0.362 or higher
.NET 8 runtime
Variables
Configuration parameters
css_showdamage_enabled <0/1>, def.=1 – Enable/Disable the plugin.
css_showdamage_duration <0.1-10.0>, def.=1.0 – Duration of the notification display in the HUD (seconds).
css_showdamage_log_level <0-5>, def.=4 – Logging level (0-Trace,1-Debug,2-Info,3-Warning,4-Error,5-Critical).
css_showdamage_hud_color_mode <1>, def.=1 – Color mode for damage in the HUD (only 1 – dynamic color depending on damage).
css_showdamage_grenade_total_enabled <0/1>, def.=1 – Enable the total calculation of damage from grenades and molotov cocktails (the total damage and the number of damaged players are shown).
css_showdamage_grenade_total_duration <1.0-10.0>, def.=3.0 – Duration of displaying total damage from grenades (seconds).
css_showdamage_molotov_aggregation_duration <1.0-15.0>, def.=7.0 – Aggregation time of damage from Molotov cocktails (seconds). Damage is summed up over this period and the total result is shown.
css_showdamage_grenade_total_message (string), def.="Total damage from grenade: <font color='red'>{0} HP</font> (hit: <font color='green'>{1} players</font>)" – Message template for total damage from HE grenade. {0} – total damage, {1} – number of hit players.
css_showdamage_molotov_total_message (string), def.="Total Molotov Damage: <font color='red'>{0} HP</font> (hit: <font color='green'>{1} players</font>)" – Message template for total damage from a Molotov cocktail.
css_showdamage_bullet_total_enabled <0/1>, def.=1 – Enables total bullet damage calculation per shot (including penetrations).
css_showdamage_bullet_aggregation_time <0.05-5.0>, def.=0.3 – Bullet aggregation time for the total calculation (seconds). Damage from multiple hits within a single shot (for example, penetrations) is summed up and shown in a single message.
css_showdamage_bullet_total_message (string), def.="Total Damage: <font color='red'>{0} HP</font> (Hit: <font color='green'>{1} players</font>)" – Message template for total bullet damage.
Teams
Console commands
css_showdamage_help – Show detailed plugin help.
css_showdamage_settings – Show current plugin settings and active data (number of damage records).
css_showdamage_test – Send a test message to the HUD and display settings information in the chat (available only to the player). css_showdamage_reload
– Reload the configuration from a file and clear all accumulated damage data.
css_showdamage_cleardamage – Clear all accumulated damage data (grenades, bullets, aggregators).
css_showdamage_toggle <0/1> – Enable (1) or disable (0) the plugin (similar to css_showdamage_setenabled).
css_showdamage_setenabled <0/1> – Set the value of css_showdamage_enabled.
css_showdamage_setnotifyduration <0.1-10.0> – Set css_showdamage_duration.
css_showdamage_setloglevel <0-5> – Set css_showdamage_log_level.
css_showdamage_sethudcolormode <1> – Set css_showdamage_hud_color_mode (only 1).
css_showdamage_setgrenadetotalenabled <0/1> – Set css_showdamage_grenade_total_enabled.
css_showdamage_setgrenadetotalduration <1.0-10.0> – Set css_showdamage_grenade_total_duration.
css_showdamage_setmolotovaggregationduration <1.0-15.0> – Sets css_showdamage_molotov_aggregation_duration.
css_showdamage_setgrenadetotalmessage <text> – Sets the message template for the HE grenade (css_showdamage_grenade_total_message). Multiple words can be used.
css_showdamage_setmolotovtotalmessage <text> – Sets the message template for the Molotov (css_showdamage_molotov_total_message).
css_showdamage_setbullettotalenabled <0/1> – Sets css_showdamage_bullet_total_enabled.
css_showdamage_setbulletaggregationtime <0.05-5.0> – Sets css_showdamage_bullet_aggregation_time.
css_showdamage_setbullettotalmessage <text> – Set the message template for bullets (css_showdamage_bullet_total_message).
Installation
The full path looks like this:
game\csgo\addons\counterstrikesharp\plugins\CS2_ShowDamage\CS2_ShowDamage.dll
https://hlmod.net/resources/cs2_showdam ... 9/download
CS2_ShowDamage 3.0
Totul despre Counter-Strike Sharp. Tutoriale de instalare, scripting in C# si cele mai noi pluginuri pentru serverul tau de CS2.
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