Faulty Grenades

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greenie
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Faulty Grenades

Post by greenie »

Faulty Grenades by Texnux, version 1.0, updated 30-10-2008

Description
This plugin makes some grenades faulty, meaning they won't go off. They will just lie on the ground, either until a new round or after x seconds depending on a cvar.

Cvars
- fg_stay 10.0 - The amount of time the grenades will lay on the ground if they were a defective grenade. 0 means that they will stay until next round.
- fg_he_faulty 1 - Specifies wether that a he grenade can become faulty or not
- fg_he_chance 10 - the percentage of risk of a he grenade becoming faulty
- fg_flash_faulty 1 - Specifies wether that a flash grenade can become faulty or not
- fg_flash_chance 10 - the percentage of risk of a flash grenade becoming faulty
- fg_smoke_faulty 1 - Specifies wether that a smoke grenade can become faulty or not
- fg_smoke_chance 10 - the percentage of risk of a smoke grenade becoming faulty

Warning
This plugin must be higher on the list in plugins.ini than any grenade model altering plugins! Otherwise it wont work correctly!

Module:
Fakemeta

plugin
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