Model Replacement Technology

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greenie
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Model Replacement Technology

Post by greenie »

Ever wanted to replace the AWP with a railgun?
How about those pesky grenades with chickens?
Ever wanted to replace that gun you hate with a squiggling alien?

Ever wanted to do it with the least lag possible?

Now you can!

With the simple and easy to use Model Replacement Technology, originally conceived by Sven-Coop, you too can now modify entities models.

Commands:

Precaches a specific model/sprite
xen_precache <model/sprite>

Unprecaches a specific model/sprite
xen_unprecache <model/sprite>

Replaces first model/sprite with second/modelsprite
xen_replace <model/sprite> <model/sprite

Removes a precache/unprecache/replacement
Types are: xen_precache, xen_unprecache, xen_replace
xen_remove_precache <type> <model/sprite>

Requires Xeno Core:
http://forums.alliedmods.net/showthread.php?t=15838

Plugins:
xen_core
xen_precache

plugin
source
π‘΄π’‚π’šπ’ƒπ’† 𝒕𝒉𝒆 𝑬𝒂𝒓𝒕𝒉 π’Šπ’” 𝒕𝒉𝒆 𝑯𝒆𝒍𝒍 𝒐𝒇 𝑨𝒏𝒐𝒕𝒉𝒆𝒓 𝑷𝒍𝒂𝒏𝒆𝒕... ☒️

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