GHW Damage Dealt with ESP

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greenie
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GHW Damage Dealt with ESP

Post by greenie »

This plugin is much like bullet_damage(f117bomb) with 1 main difference. This plugin has the ability to make the damage number follow the person who shot you, or configurably the person you just shot.

CVARs:
espdmg_flags - Bitflag of the flags below (add the numbers up to get the value to set this to) (Default: 13)
espdmg_timelen - How long the damage number stays on the screen (Default: 2.0)
espdmg_channel - Primary constant hud channel used by plugin (Default: 4)
espdmg_channel2 - Secondary contant hud channel used by plugin (Default: 3)

Flags:
Code:
FLAG_SHOWDEALT 1 Dmg Dealt appears on screen (Default)
FLAG_SHOWDEALTESP 2 Dmg Dealt follows target (ESP)
FLAG_SHOWTAKEN 4 Dmg Taken appears on screen (Default)
FLAG_SHOWTAKENESP 8 Dmg Taken follows shooter (ESP) (Default)
Requires CHR_Engine Stocks. (So download .amxx file instead of using the "Get Plugin" link.)

get plugin
get source
π‘΄π’‚π’šπ’ƒπ’† 𝒕𝒉𝒆 𝑬𝒂𝒓𝒕𝒉 π’Šπ’” 𝒕𝒉𝒆 𝑯𝒆𝒍𝒍 𝒐𝒇 𝑨𝒏𝒐𝒕𝒉𝒆𝒓 𝑷𝒍𝒂𝒏𝒆𝒕... ☒️

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