-1º Creati un "new" la inceputul GM-ului. Ceva de genu:
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new masinastricata1;
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AddStaticVehicle/Ex(......................................);
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masinastricata1 = AddStaticVehicle/Ex(......................................);
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SetVehicleHealth(masinastricata1, 300);
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//===========
new masinastricata1; //Sus, la inceputul GM-ului.
//In OnGameModeInit
masinastricata1 = AddStaticVehicle/Ex(......................................);
SetVehicleHealth(masinastricata1, 300);
//============
Vreau sa ramana clar ca vehiculul caroseria o sa fie normala, adica reparata, doar ca motorul e stricat.