Set custom arms in CS:GO for zombiereloaded servers.
This plugins was made by me a long time ago and the zombie arms was made for one of my communities that was the first in use it (you can see the name in the model routes). Now I decided to release it because is very useful and very demanded.
You can test the plugin here:
I search one, more info here.
Configuration:
-Upload the .smx file to addons/sourcemod/plugins
-Put all the arms files into addons/sourcemod/configs/zr/downloads.txt
Example:
Code: Select all
// zombie claws
models/player/colateam/zombie1/arms.dx90.vtx
models/player/colateam/zombie1/arms.mdl
models/player/colateam/zombie1/arms.vvd
materials/models/player/colateam/zombie1/slow_body.vmt
materials/models/player/colateam/zombie1/slow_body.vtf
materials/models/player/colateam/zombie1/slow_body_bump.vtf
materials/models/player/colateam/zombie1/slow_pants.vmt
materials/models/player/colateam/zombie1/slow_pants.vtf
// the rest
// team win overlays
materials/overlays/zr/zombies_win.vtf
materials/overlays/zr/zombies_win.vmt
materials/overlays/zr/humans_win.vtf
materials/overlays/zr/humans_win.vmt
models/player/others/zombie.mdl
models/player/others/zombie.phy
models/player/others/zombie.vtx
models/player/others/zombie.vvd
materials\models\player\freddykrueger\body.vmt
materials\models\player\freddykrueger\body.vtf
materials\models\player\freddykrueger\body2.vmt
materials\models\player\freddykrueger\body2.vtf
materials\models\player\freddykrueger\body_n.vtf
materials\models\player\freddykrueger\body_s.vtf
materials\models\player\freddykrueger\hat.vmt
materials\models\player\freddykrueger\hat.vtf
materials\models\player\freddykrueger\hat_n.vtf
materials\models\player\freddykrueger\hat_s.vtf
models\player\freddykrueger\freddykrueger.dx90.vtx
models\player\freddykrueger\freddykrueger.mdl
models\player\freddykrueger\freddykrueger.phy
models\player\freddykrueger\freddykrueger.vvd
sound/music/zr/fz_scream1.mp3
sound/music/zr/zombie_die1.mp3
sound/music/zr/zombie_die2.mp3
sound/music/zr/zombie_die3.mp3
sound/music/zr/zombie_pain1.mp3
sound/music/zr/zombie_pain2.mp3
sound/music/zr/zombie_pain3.mp3
sound/music/zr/zombie_pain4.mp3
sound/music/zr/zombie_pain5.mp3
sound/music/zr/zombie_pain6.mp3
sound/music/zr/zombie_voice_idle1.mp3
sound/music/zr/zombie_voice_idle10.mp3
sound/music/zr/zombie_voice_idle11.mp3
sound/music/zr/zombie_voice_idle12.mp3
sound/music/zr/zombie_voice_idle13.mp3
sound/music/zr/zombie_voice_idle14.mp3
sound/music/zr/zombie_voice_idle2.mp3
sound/music/zr/zombie_voice_idle3.mp3
sound/music/zr/zombie_voice_idle4.mp3
sound/music/zr/zombie_voice_idle5.mp3
sound/music/zr/zombie_voice_idle6.mp3
sound/music/zr/zombie_voice_idle7.mp3
sound/music/zr/zombie_voice_idle8.mp3
sound/music/zr/zombie_voice_idle9.mp3
sound/music/zr/zr_ambience.mp3
Example:
Code:
Code: Select all
"zombie_classic2"
{
// General
"enabled" "yes"
"team" "0"
"team_default" "yes"
"flags" "0"
"group" "VIP"
"name" "Freddy krueger"
"description" "Admin model"
// Model
"model_path" "models/player/freddykrueger/freddykrueger.mdl"
"arms_path" "models/player/colateam/zombie1/arms.mdl" // arms model for this class
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"
// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"
// Effects
"has_napalm" "no"
"napalm_time" "7.0"
// Player behavior
"immunity_mode" "none"
"immunity_amount" "1"
"immunity_cooldown" "60"
"no_fall_damage" "yes"
"health" "6000"
"health_regen_interval" "1.0"
"health_regen_amount" "10"
"health_infect_gain" "500"
"kill_bonus" "2"
"speed" "310"
"knockback" "4.0"
"jump_height" "1.0"
"jump_distance" "1.0"
}
Note: if you dont add a entry called "arms_path" to a class, then this class will use the default map arms.
Requeriments:
ZombieReloaded
[urlhttps://github.com/Franc1sco/ZR_CustomArms/archive/master.zip]Direct download[/url]