PedToObjectTransformByWeapon 1.1

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PedToObjectTransformByWeapon 1.1

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https://www.gta5-mods.com/scripts/pedto ... oad/189202

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PedToObjectTransformByWeapon is a fun and chaotic GTA V script that lets you turn any street ped (NPC) into random world objects the moment you shoot or hit them.

Every weapon type transforms NPCs into a different category of props - from small everyday items to massive industrial objects. Watch the streets of Los Santos come alive with unpredictable transformations as you cause mayhem!

It’s a light-hearted, physics-driven mod that adds a surreal twist to ordinary gunfights.

Features

Peds transform instantly into random objects when shot or attacked

Different weapon classes produce different types of props

Dynamic physics: objects react naturally and can be moved or hit

Works with all standard GTA V weapons (melee, firearms, explosives)

Optimized: safely clears processed NPCs to prevent lag

Custom notification on load

Compatible with other single-player mods

Installation

Prerequisites
Before installing, make sure you have:

Script Hook V

Script Hook V .NET

NativeUI.dll (optional, but useful for future UI-based updates)

A "scripts" folder inside your GTA V directory (if you don’t have one, create it manually)

Installation Steps

Compile the provided .cs file to .dll using Visual Studio or download the compiled version.

Place PedToObjectTransformByWeapon.dll into:
Grand Theft Auto V/scripts/

Launch the game. You will see this notification in the top left:
Ped to Object by Weapon Script Loaded!

How to Use In-Game

Just play normally!

Whenever you shoot, hit, or damage a nearby NPC:

The ped will instantly vanish.

A random in-game object (prop) will appear in their place.

The object behaves physically — you can collide or push it.

A small flare explosion effect occurs for a visual pop.
𝑴𝒂𝒚𝒃𝒆 𝒕𝒉𝒆 𝑬𝒂𝒓𝒕𝒉 𝒊𝒔 𝒕𝒉𝒆 𝑯𝒆𝒍𝒍 𝒐𝒇 𝑨𝒏𝒐𝒕𝒉𝒆𝒓 𝑷𝒍𝒂𝒏𝒆𝒕... ☢️

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