
Dynamic vehicle safety violations for proactive traffic enforcement.
In the standard Los Santos environment, every NPC vehicle is showroom-perfect. This lack of "vehicular decay" makes traffic enforcement feel repetitive and purely RNG-based. Today, we are deploying Road Worthy, a background simulation engine that injects realistic mechanical failures and safety violations into the world, giving you legitimate, visual probable cause for every stop.
Road Worthy doesn't just spawn blips; it physically alters the state of nearby vehicles to create observable equipment violations. Blips and violations can be toggled in the highly customizable .ini file.
Smart Selection Logic: The system scans a 500m radius and intelligently selects candidates for "Road Worthiness" issues. It ignores emergency vehicles, taxis, and buses (customizable) to ensure your immersion is never broken by a broken LSPD cruiser.
1. Ghost Cars (Purple) Operating a vehicle at night (19:00 - 06:00) with no exterior lights. These are high-priority targets and extremely dangerous on high-speed transitions.
2. Headlight Failure (White) The classic "one-eyed jack." The system physically smashes one headlamp, creating the most common pretext stop in modern policing.
3. Smoking Emissions (Grey) Simulates a total engine failure or extreme lack of maintenance. Grey smoke billows from the hood, perfect for "Unsafe Vehicle" citations.
4. Safety Glass (Blue) Side windows are shattered, simulating a recent break-in or road debris damage. Great for "Welfare Checks" or "Stolen Vehicle" investigations.
5. Doors Ajar (Yellow) A passenger or driver door is physically unlatched and swinging while the vehicle is in motion. Cite for "Failure to Secure Load."
6. Rear Mechanical (Pink) Simulates frame damage or post-collision neglect. The rear of the vehicle is physically deformed with non-functional tail lights.
Prerequisites: SHVDN (ScriptHookV.NET) is required.
Deployment: Drop RoadWorthy.dll and RoadWorthy.pdb into your /scripts/ folder.
Configuration: The mod will generate RoadWorthy.ini on the first launch. Adjust the GlobalViolationChance to control how "decrepit" your city feels.
https://www.lcpdfr.com/downloads/gta5mo ... o=download

