Speed Trap (Standalone) Callout 1.0.0

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greenie
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Speed Trap (Standalone) Callout 1.0.0

Post by greenie »

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This is a single callout: Speed Trap. FIgure I would release this for other people to test/reinvent if they so choose. This currently has an ini file to set the radar blip speed and to choose which cars you would like the AI Cops to be. AI cops will always be highway patrol police.

All files except .cs file go into the GTAV\Plugins\LSPDFR folder.

How the speed trap works:

Once callout is accepted, driver needs to be close to AI Cop that is blipped for them to activate radar for the first time. There is also a ten second wait the first time to allow you to get in a good position. Once radar is activated, AI cop will clock drivers and blip any drivers over speed defined in .ini file (70 MPH default). The cop should be able to radar about three lanes. AI cop will only clock traffic in the right of way lanes of traffic. If its on the left side on the highway, it will radar the right lanes and ignore opposite lane traffic. Same goes for if sitting on right side, it will radar the left lanes and ignore the opposite lanes of traffic. You can press Y on the keyboard to deactivate/reactivate the AI cops radar. A max of two blips per 20 seconds can be blipped by the AI cop. Blips automatically disappear after about 20 seconds if player did not pull over a blipped car. Player needs to manually end the callout, this allows callout to last as long as player wants.

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https://www.lcpdfr.com/downloads/gta5mo ... o=download
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