Dynamic NPC Accuracy/Aiming 1.4.2

Moduri .lua sau .asi pentru Singleplayer/Client.
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greenie
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Dynamic NPC Accuracy/Aiming 1.4.2

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https://www.gta5-mods.com/scripts/reali ... oad/191889

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REQUIREMENTS

Grand Theft Auto V: Not cracked

ScriptHookV: http://www.dev-c.com/gtav/scripthookv/

ScriptHookVDotNet (NIGHTLY VERSION): https://github.com/scripthookvdotnet/sc ... y/releases

.NET Framework 4.8 or higher: https://dotnet.microsoft.com/en-us/down ... work/net48

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Installation
1. Ensure you have ScriptHookVDotNet (NIGHTLY VERSION) installed, as this script is built for GTA V modding with C sharp.
2. Copy RealisticAccuracy.dll to your scripts folder in your GTA V root directory. If the scripts folder does not exist, create one.
3. Place the RealisticAccuracy.ini file in the scripts folder. If it does not exist, the script will generate a default version with standard values.

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Features
- Set different accuracy levels for specific groups of NPCs through the .ini
- Support for various NPC types: Merryweather soldiers, cops, NOOSE, VIP bodyguards, FIB agents, and main characters.
- You can also have accuracy decrease during the night, set the time range in the config
- If you want variation, set UseRanges to true and the ped group will have accuracies within the range
- If a ped isn't in the list, put it in yourself! Also works for addon peds
- Includes a config that is already realistic, so if modifying the config feels too much just drop everything in "scripts" and start playing

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Configuration
The script reads the RealisticAccuracy.ini file to determine the accuracy of different NPC types.
You can edit the .ini file to set custom accuracy values (0-100). Below is an example configuration:


Merryweather = 100
FIB IAA = 65
VIP Bodyguards = 50
Cops NOOSE = 100
Military = 100
Main Characters = 100
Others = 6


- Merryweather: Accuracy for Merryweather soldiers and Black Ops peds.
- FIB IAA: Accuracy for FIB agents, IAA agents
- VIP Bodyguards: Accuracy for peds assigned as bodyguards to VIPs.
- Cops NOOSE: Accuracy for regular police and NOOSE units.
- Military: Accuracy for military personnel.
- Main Characters: Accuracy for Franklin, Michael, and Trevor (when they're an NPC ally)
- Others: Accuracy for all other peds.

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Notes
- Setting accuracy values to 0 makes NPCs never hit you, while 100 makes them constantly hit you 100/100 times
- The already set values are realistic values based on the peds, like cops being more accurate and random NPCs have poor accuracy

This script is for personal use and learning purposes. Redistribution or modification should respect the original author.
π‘΄π’‚π’šπ’ƒπ’† 𝒕𝒉𝒆 𝑬𝒂𝒓𝒕𝒉 π’Šπ’” 𝒕𝒉𝒆 𝑯𝒆𝒍𝒍 𝒐𝒇 𝑨𝒏𝒐𝒕𝒉𝒆𝒓 𝑷𝒍𝒂𝒏𝒆𝒕... ☒️

βœ… GAZDUIRE JOCURI / VPS / GAZDUIRE WEB / SERVERE DEDICATE - Stock NELIMITAT / Valabil comandati pe https://www.zonek.ro/
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