SuperNade

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greenie
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Nick:: greenie
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SuperNade

Post by greenie »

SuperNade v3.5

Description:
This plugin allows you to buy a SuperNade with more damage, a larger blast area, and if it is thrown near a planted bomb. The Bomb will explode!

Client Comands:
/nade - buys a supernade
.nade - buys a supernade

both same comand, take your pick.

Cvars:
mp_supernade - supernade on or off? 1=on, 0=off [default = 1]
sn_cost - cost to buy a supernade [default=1000]
sn_damage - EXTRA damage (meaning in addition to regular damage) that a supernade does [default = 30]
sn_radius - Damage radius of SuperNade, normal nade radius is 300.0, placing any lower than that will defeat the purpose, and probably cause glitches...[default = 400.0, MUST BE DECIMAL]
sn_lose - determines if you lose an unused supernade after round is over [default=1]
sn_nades_per_round - determines how many supernades you can buy per round, set to "0" for unlimited, if you have the money [default=0]

Required Modules:
cstrike, and fakemeta

Credits:
Thanks to everyone how answered all my questions on the nade thread I made, but big thanks to Cheap Suit who's idea it was to catch the nade explosion using FM_Think, and regalis, because he is in love with fakemeta

plugin
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