Crash Guard

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greenie
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Crash Guard

Post by greenie »

Version: 1.3

Description:
This plugins reverts to the last played map after a crash, thus preventing the undesirable problem of mapcycle repetition.

Instructions:
For detailed instructions check the attached readme file.

Changelog:
Version 1.3 (2007-09-08)
License upgraded to GPL v3 or later
Added version broadcasting
Version 1.2 (2006-06-26)
Added optional usage mode, see CRASH_DETECT_MODE (thanks goes to _KaszpiR_ for pointing out the idea and probably Maddo as the originator)
Some minor inconsistency fixes in set_task calls
Ignore case when comparing map names
Version 1.1 (2006-06-02)
Cleaned up the code, commented, GPL-ed
Added TimelimitMultiplier variable
Added directory check when writing to 'vault'
Version 1.0 (2005-07-20)
Initial private release (not open published)
* Short usage instructions: *
* 1) Compile & install. *
* 2) Create your failover map (place it in ~/cstrike/maps). *
* 3) Ensure that your server starts with this map (change your run script)*
* f.e.: ./hlds_run [...] +map de_restart *
* 4) Recompile nextmap.sma with mapcycle following enabled. *
* Uncomment: #define OBEY_MAPCYCLE *
* 5) Restart your server, change manually to your first map in mapcycle *
get plugin
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