PedToObjectTransformByWeapon 1.1
Posted: Fri Feb 27, 2026 4:58 pm
https://www.gta5-mods.com/scripts/pedto ... oad/189202

PedToObjectTransformByWeapon is a fun and chaotic GTA V script that lets you turn any street ped (NPC) into random world objects the moment you shoot or hit them.
Every weapon type transforms NPCs into a different category of props - from small everyday items to massive industrial objects. Watch the streets of Los Santos come alive with unpredictable transformations as you cause mayhem!
It’s a light-hearted, physics-driven mod that adds a surreal twist to ordinary gunfights.
Features
Peds transform instantly into random objects when shot or attacked
Different weapon classes produce different types of props
Dynamic physics: objects react naturally and can be moved or hit
Works with all standard GTA V weapons (melee, firearms, explosives)
Optimized: safely clears processed NPCs to prevent lag
Custom notification on load
Compatible with other single-player mods
Installation
Prerequisites
Before installing, make sure you have:
Script Hook V
Script Hook V .NET
NativeUI.dll (optional, but useful for future UI-based updates)
A "scripts" folder inside your GTA V directory (if you don’t have one, create it manually)
Installation Steps
Compile the provided .cs file to .dll using Visual Studio or download the compiled version.
Place PedToObjectTransformByWeapon.dll into:
Grand Theft Auto V/scripts/
Launch the game. You will see this notification in the top left:
Ped to Object by Weapon Script Loaded!
How to Use In-Game
Just play normally!
Whenever you shoot, hit, or damage a nearby NPC:
The ped will instantly vanish.
A random in-game object (prop) will appear in their place.
The object behaves physically — you can collide or push it.
A small flare explosion effect occurs for a visual pop.

PedToObjectTransformByWeapon is a fun and chaotic GTA V script that lets you turn any street ped (NPC) into random world objects the moment you shoot or hit them.
Every weapon type transforms NPCs into a different category of props - from small everyday items to massive industrial objects. Watch the streets of Los Santos come alive with unpredictable transformations as you cause mayhem!
It’s a light-hearted, physics-driven mod that adds a surreal twist to ordinary gunfights.
Features
Peds transform instantly into random objects when shot or attacked
Different weapon classes produce different types of props
Dynamic physics: objects react naturally and can be moved or hit
Works with all standard GTA V weapons (melee, firearms, explosives)
Optimized: safely clears processed NPCs to prevent lag
Custom notification on load
Compatible with other single-player mods
Installation
Prerequisites
Before installing, make sure you have:
Script Hook V
Script Hook V .NET
NativeUI.dll (optional, but useful for future UI-based updates)
A "scripts" folder inside your GTA V directory (if you don’t have one, create it manually)
Installation Steps
Compile the provided .cs file to .dll using Visual Studio or download the compiled version.
Place PedToObjectTransformByWeapon.dll into:
Grand Theft Auto V/scripts/
Launch the game. You will see this notification in the top left:
Ped to Object by Weapon Script Loaded!
How to Use In-Game
Just play normally!
Whenever you shoot, hit, or damage a nearby NPC:
The ped will instantly vanish.
A random in-game object (prop) will appear in their place.
The object behaves physically — you can collide or push it.
A small flare explosion effect occurs for a visual pop.