PLUGIN - cm-cs2-defaultskins
Posted: Tue Feb 24, 2026 9:57 pm
Challengermode CS2 DefaultSkins
DefaultSkins is a simple but useful plugin for CS2 based on the awesome CounterStrikeSharp by roflmuffin. Sets player models to default skin for competitive play.
It also serves as example code for the community on how to use SetModel. Feel free to contribute and maintain it. It is intended to be light weight.
Valve Server Guidelines
Make sure to read and comply with the Server guidelines when using SetModel.
Bump CCS version
dotnet add package CounterStrikeSharp.API -v x.x.xx
Build
dotnet build
Install steps
Install CounterStrikeSharp and Metamod on server
Copy .dll file from /bin/debug/net8.0 and place it in cs2/addons/CounterstrikeSharp/Plugins/DefaultSkins/DefaultSkins.dll
How to use
cm_default_skins 1 to enable and cm_default_skins 0 to disable the default skin enforcement.
cm_heavy_model 1 if you want to force heavy models on all of the players and cm_heavy_model 0 stop using heavy models
https://github.com/Challengermode/cm-cs ... s/main.zip
DefaultSkins is a simple but useful plugin for CS2 based on the awesome CounterStrikeSharp by roflmuffin. Sets player models to default skin for competitive play.
It also serves as example code for the community on how to use SetModel. Feel free to contribute and maintain it. It is intended to be light weight.
Valve Server Guidelines
Make sure to read and comply with the Server guidelines when using SetModel.
Bump CCS version
dotnet add package CounterStrikeSharp.API -v x.x.xx
Build
dotnet build
Install steps
Install CounterStrikeSharp and Metamod on server
Copy .dll file from /bin/debug/net8.0 and place it in cs2/addons/CounterstrikeSharp/Plugins/DefaultSkins/DefaultSkins.dll
How to use
cm_default_skins 1 to enable and cm_default_skins 0 to disable the default skin enforcement.
cm_heavy_model 1 if you want to force heavy models on all of the players and cm_heavy_model 0 stop using heavy models
https://github.com/Challengermode/cm-cs ... s/main.zip