CrazyBouncingNades v1.0 - Bouncing Nade Spawner
Posted: Tue Nov 23, 2021 7:34 am
plugin"CBN_givepresents" - Should the Player recieve a present by touching the CrazyBouncingNade? [1|0] (on|off) Default: 1 (on)
"CBN_makedamage" - Should the CrazyBouncingNade make Damage to Players in a defined Radius? [1|0] (on|off) Default: 1 (on)
"CBN_damagetype" - Which damagetype should be given? [1|2|3|4|5] (10%|20%|30%|40%|50% of current health is subtracted)
............................Default: 1 (10% of health)
"CBN_bounce" - Should the CrazyBouncingNade bouncing or laying around? [0|1] (laying|bouncing) Default: 1 (bouncing)
"CBN_time" - The time period of spawning random CrazyBouncingNades. Default "5.0" (spawn every 5 seconds a CrazyBouncingNade)
"CBN_effects" - Should the CrazyBouncingNade have a glowshell? [0|1] (off|on) Default: 1 (on)
"CBN_explodetimemin" - This CVAR sets the minimum time the CrazyBouncingNade will bounce till it explodes. Default "1.5"
"CBN_explodetimemax" - This CVAR sets the maximum time the CrazyBouncingNade will bounce till it explodes. Default "5.0"
"CBN_healthmin" - Here you adjust the minimum amount of healthpoints the CrazyBouncingNade will contain. Default "10"
"CBN_healthmax" - Here you adjust the maximum amount of healthpoints the CrazyBouncingNade will contain. Default "50"
"CBN_armormin" - Here you adjust the minimum amount of armor the CrazyBouncingNade will contain. Default "10"
"CBN_armormax" - Here you adjust the maximum amount of armor the CrazyBouncingNade will contain. Default "50"
"CBN_moneymin" - Here you adjust the minimum amount of money the CrazyBouncingNade will contain. Default "300"
"CBN_moneymax" - Here you adjust the maximum amount of money the CrazyBouncingNade will contain. Default "5000"
"CBN_nadescount" - This is the maximum amount of CrazyBouncingNades on the server on the same time. Default "25"
"CBN_emitsound" - Should the CrazyBouncingNades emit sound when they hit the floor (worldspawn)? Default "1"
"CBN_nadetypes" - Here you can configure the Nadetypes [0|1|2|3|4|5|6] (ALL NADES|HE|FB|HE+FB|SG|HE+SG|FB+SG) Default "0"
"CBN_colortype" - The Colortype sets the glowshell color [1|0] (One Color per Nadetype|Random Color) Default "1"
.........................(HE=RED,FB=BLUE,SG=G REEN)
"CBN_extremesmoke" - This option sets the smoke to normal or extreme which means you can't see trough. [1|0] (on|off) Default "0"
"CBN_flashmode" - Here you can enable flashing or dlight (dynamic light) emitting. [1|0] (flash|dlight) Default "0"
"CBN_dlightradius" - Sets the radius of the emitted dlight (dynamic light) Default "50"
"CBN_flashcolor" - Here you can choose the color of the FB either the cvar colors see below or random. [1|0] Default "1" (random)
"CBN_flashred" - Choose the red part of the flashcolor [0..255]. Default "255"
"CBN_flashgreen" - Choose the green part of the flashcolor [0..255]. Default "255" (255,255,255) = white
"CBN_flashblue" - Choose the blue part of the flashcolor [0..255]. Default "255"