RC (Remote Control) Car Mod
Posted: Tue Nov 23, 2021 12:59 am
This mod allows players to spawn RC Cars that can optionally explode on enemies.
View Model (Blue)
Commands:
say /rc
Spawns an RC Car
say /norc
Removes your RC Car
CVARs:
rc_maxspeed
Speed of the RC Car (Default: 600.0)
rc_accel
Acceleration rate of RC (Default: 10.0)
rc_follow
1=View follows RC, 2=View from Player's Viewpoint (Default: 1)
rc_delay
How often you can spawn an RC Car (-1 = 1 per round CS/CZ) (Default: 0.0)
rc_explode
Allows controller of RC to explode at will (1=explodable 0=not) (Default: 1)
rc_health
HP of RC (Default: 100.0)
rc_adminonly
0=Everyone | 1=Admin Only | 2=Free to admin but everyone can buy CS/CZ (Default: 0)
rc_extramodels
0=Only Red/Blue model are downloaded | 1=All 4 color models are downloaded (For mods with 3+ teams) (Default: 0)
CS/CZ Specific CVARs:
rc_cost
Price of an RC (Default: 1000)
rc_buyzone
Have to be in buyzone to spawn? (1=yes 0=no) (Default: 0)
rc_buytime
Have to buy within the allowed mp_buytime? (1=yes 0=no) (Default: 0)
models go into (mod name)/models/ folder
sounds go into (mod name)/sound/ folder
plugin
View Model (Blue)
Commands:
say /rc
Spawns an RC Car
say /norc
Removes your RC Car
CVARs:
rc_maxspeed
Speed of the RC Car (Default: 600.0)
rc_accel
Acceleration rate of RC (Default: 10.0)
rc_follow
1=View follows RC, 2=View from Player's Viewpoint (Default: 1)
rc_delay
How often you can spawn an RC Car (-1 = 1 per round CS/CZ) (Default: 0.0)
rc_explode
Allows controller of RC to explode at will (1=explodable 0=not) (Default: 1)
rc_health
HP of RC (Default: 100.0)
rc_adminonly
0=Everyone | 1=Admin Only | 2=Free to admin but everyone can buy CS/CZ (Default: 0)
rc_extramodels
0=Only Red/Blue model are downloaded | 1=All 4 color models are downloaded (For mods with 3+ teams) (Default: 0)
CS/CZ Specific CVARs:
rc_cost
Price of an RC (Default: 1000)
rc_buyzone
Have to be in buyzone to spawn? (1=yes 0=no) (Default: 0)
rc_buytime
Have to buy within the allowed mp_buytime? (1=yes 0=no) (Default: 0)
models go into (mod name)/models/ folder
sounds go into (mod name)/sound/ folder
plugin