Spectator Camera
Posted: Tue Nov 23, 2021 12:48 am
Spectator Camera (v0.1b), by Multiply
Features:
Spawns a Camera Entity, which aims at the last Terrorist alive.
The Camera is always above the last CTs head.
Purpose:
On our JUHP HNS Server, I kinda wanted a nice plugin for making good demos, for movies.
My first aproach here, doesn't really do exactly what I had in mind, but it's pretty close to it.
Known bugs:
The person you spectate, will have his/her model disappearing.
Possible fixes:
Making it a fake client, put it into spectator, and make it alive. That way people can spectate it, which makes it easier for the whole thing to work.
Yet we would have some issues, with the lacking player slot, and whatsoever.
Credits:
GHW_Chronic for the set_entity_aim() stock
Gottich and TazZ for beta-testing it.
Notes
Please do remember, this is not a stable release, it's just for the purpose of getting some feedback.
I just realized, I forgot to include the main plugin's natives. It's for checking when people spawn, dies, and whatsoever. Even tho, you get the idea, I suppose.
plugin
Features:
Spawns a Camera Entity, which aims at the last Terrorist alive.
The Camera is always above the last CTs head.
Purpose:
On our JUHP HNS Server, I kinda wanted a nice plugin for making good demos, for movies.
My first aproach here, doesn't really do exactly what I had in mind, but it's pretty close to it.
Known bugs:
The person you spectate, will have his/her model disappearing.
Possible fixes:
Making it a fake client, put it into spectator, and make it alive. That way people can spectate it, which makes it easier for the whole thing to work.
Yet we would have some issues, with the lacking player slot, and whatsoever.
Credits:
GHW_Chronic for the set_entity_aim() stock
Gottich and TazZ for beta-testing it.
Notes
Please do remember, this is not a stable release, it's just for the purpose of getting some feedback.
I just realized, I forgot to include the main plugin's natives. It's for checking when people spawn, dies, and whatsoever. Even tho, you get the idea, I suppose.
plugin