Shoop da Whoop Slay
Posted: Tue Nov 23, 2021 12:38 am
+demo video+
http://www.youtube.com/watch?v=S5ApCUUUvyw&fmt=18
+description+
This plugin will spawn 'Shoop da Whoop' to slay a player with his laser. It's exactly like the regular amx_slay but with the added style.
+admin commands+
amx_shoopslay <name or #userid or @all>
- Lets an admin slay players using Shoop da Whoop.
+credits+
- Max: For making the awesome Shoop da Whoop model and testing.
- Almightynoob: For helping with demo video and testing.
- TonyCip/Tyrant/Psy/Muchez: For testing.
+servers using plugin+
http://www.game-monitor.com/search.p...&type=variable
+change log+
Version 1.0 ( 08-18-2009 )
-- Initial release.
Version 1.1 ( 08-21-2009 )
-- Now using hamsandwiches think forward instead of fakemetas.
-- Fixed bug where players with god mode would not be slayed.
Version 1.2 ( 08-21-2009 )
-- No longer using #define for strings (thanks Exolent).
-- Removed the player check in Ham_TakeDamage (thanks joaquimandrade).
-- CanShoopSpawn() now uses loop instead of code repetition (thanks joaquimandrade).
-- Now using TraceHull instead of a custom trace function (thanks joaquimandrade).
Version 1.3 ( 08-23-2009 )
-- Fixed the god mode private data offset for Linux servers.
-- Added back a player check I removed in version 1.2 (thanks koleos).
Version 1.4 ( 08-24-2009 )
-- Changed MSG_BROADCAST to MSG_PVS for tempents.
-- Added the ability to slay everyone at once using @all.
.zip
http://www.youtube.com/watch?v=S5ApCUUUvyw&fmt=18
+description+
This plugin will spawn 'Shoop da Whoop' to slay a player with his laser. It's exactly like the regular amx_slay but with the added style.
+admin commands+
amx_shoopslay <name or #userid or @all>
- Lets an admin slay players using Shoop da Whoop.
+credits+
- Max: For making the awesome Shoop da Whoop model and testing.
- Almightynoob: For helping with demo video and testing.
- TonyCip/Tyrant/Psy/Muchez: For testing.
+servers using plugin+
http://www.game-monitor.com/search.p...&type=variable
+change log+
Version 1.0 ( 08-18-2009 )
-- Initial release.
Version 1.1 ( 08-21-2009 )
-- Now using hamsandwiches think forward instead of fakemetas.
-- Fixed bug where players with god mode would not be slayed.
Version 1.2 ( 08-21-2009 )
-- No longer using #define for strings (thanks Exolent).
-- Removed the player check in Ham_TakeDamage (thanks joaquimandrade).
-- CanShoopSpawn() now uses loop instead of code repetition (thanks joaquimandrade).
-- Now using TraceHull instead of a custom trace function (thanks joaquimandrade).
Version 1.3 ( 08-23-2009 )
-- Fixed the god mode private data offset for Linux servers.
-- Added back a player check I removed in version 1.2 (thanks koleos).
Version 1.4 ( 08-24-2009 )
-- Changed MSG_BROADCAST to MSG_PVS for tempents.
-- Added the ability to slay everyone at once using @all.
.zip