uSurf v5.2 (Formerly Surf Management / Tools)
Posted: Mon Nov 22, 2021 11:34 pm
uSurf
Description
This mod is designed to assist in the running of a surf server. It has many features, including:
Surfing help display
Auto respawning
Automatic cvar execution (surf.cfg executed whenever surf map is loaded)
Semiclip (players can pass through each other)
Gun restricting (players can either use guns only when they leave the spawn, not at all, or all the time)
Remove the functionality of the BOOM button
Remove dropped guns
Checkpoints
God mode
Timers
Team stacking
Bunnyhopping
Installation
In your amxx.cfg, add the following cvars:
Description
This mod is designed to assist in the running of a surf server. It has many features, including:
Surfing help display
Auto respawning
Automatic cvar execution (surf.cfg executed whenever surf map is loaded)
Semiclip (players can pass through each other)
Gun restricting (players can either use guns only when they leave the spawn, not at all, or all the time)
Remove the functionality of the BOOM button
Remove dropped guns
Checkpoints
God mode
Timers
Team stacking
Bunnyhopping
Installation
In your amxx.cfg, add the following cvars:
get plugin// This is whether the mod should be enabled or disabled
// as of 4.1, the mod has gone back to the style of on
// only working if on a surf map. This makes it safe to
// add usurf_on <value> to a config file now.
// Options: 0 - Off, 1 - On
usurf_on 1
// This is whether or not users will be respawned. It is a really good
// idea to leave this on, I don't know if it even works without it
// Options: 0 - Off, 1 - On
usurf_respawn 1
// This is whether or not the surf.cfg file in your ./configs/ dir should be
// executed when a surf map is loaded, or not
// Options: 0 - Off, 1 - On
usurf_autocvars 1
// This is whether or not help should be allowed.
// When someone types /surfhelp, this will tell them information about
// surfing, if it is on.
// Options: 0 - Off, 1 - On
usurf_help 1
// This is how often the help message ("say /surfhelp for help") should
// be displayed in seconds
usurf_help_interval 60.0
// This is whether guns should be allowed or not, as well as how allowed
// they should be.
// Options: 0 - Off, 1 - Allowed when leave spawn
// 2 - Forced drop of all guns, 3 - Strip all guns
usurf_noguns 1
// This is whether or not to remove the "BOOM" button's capability
// of killing people.
// Options: 0 - Off, 1 - On
usurf_remove_button 1
// This is whether or not dropped guns should be removed
// Options: 0 - Off, 1 - On
usurf_remove_dropped 1
// If surf_noguns is 1, this determines how far away from the spawn
// a user must be before allowed to use guns again.
// Options: any whole number, 0 to disable
usurf_spawn_dist 500
// This is whether or not semiclip should be enabled. Semiclip is
// kind of like noclip, except you can't fly. Basically, you pass through
// other players.
// Options: 0 - Off, 1 - On
usurf_semiclip 1
// This is for the checkpoint system. This allows you to move
// back to the place you died, while keeping the same
// velocity (speed) and direction that you saved it at.
// Options: 0 - Off, 1 - On
usurf_checkpoint 1
// This is how long you must wait between saving / going
// between checkpoints.
// Options: 0-infinite
usurf_checkpoint_delay 20
// Team stacking. This allows you to move all players to one team.
// Options: 0 (no stacking), 1 (terrorists), 2 (counter-terrorists)
usurf_teamstack 0
// Bunnyhopping. This removes the delay after jumping.
// Options: 0 - Off, 1 - On
usurf_bunnyhop 1
// Bunnyhopping autojump. This allows you to automatically
// continue bunnyhopping.
// Options: 0 - Off, 1 - On
usurf_bunnyhop_autojump 1
// Timer. This allows players to say /timer and get a timer menu.
// Options: 0 - Off, 1 - On
usurf_timer 1
// x HUD position of the timer.
// Options: -1.0 (far left) - 1.0 (far right)
usurf_timer_x 0.8
// y HUD position of the timer.
// Options: -1.0 (top) - 1.0 (bottom)
usurf_timer_y -0.8
// Redness of HUD display for timer.
// Options: 0 (no red) - 255 (full red)
usurf_timer_r 0
// Greenness of HUD display for timer.
// Options: 0 (no green) - 255 (full green)
usurf_timer_g 0
// Blueness of HUD display for timer.
// Options: 0 (no blue) - 255 (full blue)
usurf_timer_b 255
// Godmode. Users can still die by falling on stuff, but knife hits,
// gun hits, or any other hits will be blocked.
usurf_godmode 0