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[CS:GO] BETA Assassination Game Mode

Posted: Fri Jan 24, 2020 3:14 pm
by Andreeas
Notes for mappers:

1. The VIP gets 200 hp and 200 armor when spawned by default. The VIP's player model is "models/player/custom_player/legacy/ctm_gign.mdl" if it helps in something. The VIP model is the only thing that cannot be edited by cvars, although I might edit it myself if I find a better default CS:GO model to be differentiated.

2. The VIP needs to reach a hostage rescue zone in order to win, whose classname is "func_hostage_rescue"

3. Creating unreachable hostages behind the rescue spot will allow bot integration.

4. My code allows as much rescue points as you want, go wild.

5. Weapon limitations resemble CS 1.6 and if you steal a limited weapon from your enemy, you may equip it.


Notes for server owners:

1. Don't press "Get Plugin", press "AsGamemode.smx" instead.
2. There are some cvars that will appear in csgo/cfg/sourcemod/AsGamemode.cfg for you to edit, should you dislike the current state of the gamemode.
3. I couldn't find translation files for personal award when being rescued as a VIP, so I decided not to add it, hopefully it won't be OP.
4. Since checking if a warmup is active does trouble to me ( maybe it's the listen server I'm using ) I made the plugin actually work on warmups ( lol ) so you might want to remove them altogether.
5. The game mode uses vip_killed and vip_rescued so plugins that work with ranks like Kento's RankMe plugin will properly integrate with this plugin. If a VIP commits suicide then the points are given to a random terrorist player.

Video, although I have bad recording abilities: https://youtu.be/l9LxSoLzmOQ



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