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[CSGO] Dodgeball with homing ball!

Posted: Thu Jan 23, 2020 3:26 pm
by Andreeas
Description
Simple Dodgeball mod with homing projectile, you can deflect the projectile with taser (easy deflect) or knife. Every reflect increase ball speed (def +50 ). Selection of target is based on Team and player is completelly random selection.

Test Server:
94.23.68.124:27380 WantedGoV.IT | Dodgeball Rocket! Official Server

map prefix:
csdb_ , db_

map pack:
http://wantedgov.it/csgo_dodgeball/csdb_maps.zip
csdb_platform
csdb_simple
csdb_sonic_gov
csdb_stone

Cvars:
csdb_enable 1 Enable Dodgeball
csdb_particle 1 Enable fire on spawn point
csdb_taser 1 Enable taser (easy deflect)
csdb_speed 600.0 Initial speed ball
csdb_chicken_size 1.5 size of chicken model
ball_model "models/forlix/soccer/soccerball.mdl" model path
chicken_model 0 spaw rocket with chicken model
chicken_skin 0 , 0 normal chicken, 1 zombie chicken. .
csdb_maxspeed 3500.0 Max speed ball
csdb_reflect_add_speed 50.0 Speed added per reflection.

this settings works only if the map not have an info_target entity (called ball_spawn)
csdb_rocket_locX 0.0 X-Location where spawn rocket.
csdb_rocket_locY 0.0 Y-Location where spawn rocket.
csdb_rocket_locZ 0.0 Z-Location where spawn rocket.

ChangeLogs:

1.0 initial release

Credits:
Hard Cell to help me with test.
rogeraabbccdd to help me with test.
Benoist3012 to help me with code issues
Zipcore to help me with code issues



csgo_dodgeball.zip
ball_model.zip