Gauss Jumping

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greenie
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Joined: Sun Nov 21, 2021 4:55 pm
Jucator SA:MP ?: Nu
Nick:: greenie
Jucator CS ?: Nu

Gauss Jumping

Post by greenie »

Gauss Jumping
Version: 0.1a
NOTE: In the new SvenCoop 4.0 the Gauss Jumping is working.
[IMG]http://img383.**************/img383/4316/stadium30030jp5.jpg[/IMG]

Description:
Simply allows jumping with the HL Gauss Weapon. I realize gauss jumping can be enabled in HL by default. But it doesn't seem to work very well.
To use, you have to be aiming at the ground, but there's no need to jump at the same time.
Using the power of the secondary attack, the more you charge the weapon, the higher you will go.

There is also a small shockwave effect, when the jump is performed.

CVars:
amx_gauss_jump 1/0 - 1 = All players can gauss jump 0 = Only players that have been granted via admin command below.
amx_gauss_forceadd # - Default: 0 - The amount of extra force to add to jump

Commands:
amx_give_gaussjump <target> <1/0> - Enables/Disables rocket jumping on a player.
The admin command requires the access flag 'd' (ADMIN_BAN)

Changelog:
12/24/08: First Release

This plugin will work on any Half-Life 1 Mod that has the Gauss weapon
Also, You might also be interested in my Rocket Jumping (This plugin is a direct port of it, with small changes) http://forums.alliedmods.net/showthread.php?p=536088

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